blockdev.io
  • Home
  • GitHub
  • LinkedIn
  • YouTube
  • Twitter
Sign in Subscribe
OpenGL

Hierarchical Triangular Mesh

  • Paul Ridgway

Paul Ridgway

Jul 28, 2011

A HTM based sphere generation prototype, each primitive is approximately the same size and therefore it does not suffer from any singularities.

http://research.microsoft.com/apps/pubs/default.aspx?id=64531

http://researchweb.iiit.ac.in/~shiben/docs/HexGeomClip_Shiben-PJN.pdf

More details coming soon...

React on the ESP32 with PlatformIO

React on the ESP32 with PlatformIO

Serving a React Web UI from an ESP32 to provide a rich and responsive UI, all while incorporating the build process into the PlatformIO toolchain.
Jul 16, 2023 6 min read
No Pi, No Problem - Part 2: The X86-P1

No Pi, No Problem - Part 2: The X86-P1

Introduction I've previously written about Raspberry Pi Alternatives and as it transpires, there are no shortages. The X86-P1 caught my eye the other day on AliExpress (in itself a dangerous thing to idley browse), so I bought two to see what's what... The X86-P1 The P1 is particularly interesting because
Jun 11, 2023 3 min read
Asus Transformer T100
Featured

On-call with the Asus Transformer T100 & Ubuntu Sway

Installing and running Ubuntu Sway on the Asus Transformer T100 for under £100
May 6, 2023 7 min read
blockdev.io © 2023
  • The Curve
  • Smart Home Shop
  • Recipes
  • 5052.io
  • Favicon by Freepik
Powered by Ghost